Display Name = "Hellgondo Shrine B3F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Karen>To think we would be burying Marcellus in a place like this..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>We've got no choice, he doesn't have a family waiting back home. It was Marcellus' wish that his bones be buried at his journey's destination..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merlin>Even though that was his wish, it still feels lonesome. Leaving his remains in the basement of a shrine..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>This is where our journey ends.\nIt wasn't all that bad, Marcellus--"])
    ShowText([""])
    ShowText([""])
    FadeoutBGM([1])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShotBalloonIcon([2, 1, false])
    ShotBalloonIcon([3, 1, false])
    ShotBalloonIcon([4, 1, false])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>Hey everyone... What are you all doing here?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>Oi, no way--"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Karen>Huh? Marcellus...?\nBut that's--"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>...I don't remember anything that happened in the past few days. I was staying at this shrine, and after that..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>Kh, my memory is all a blur...\nBy the way, whose grave is this...?"])
    ShowText([""])
    ShowText([""])
    Wait([30])
    TintScreen(["Tone(@red=34.0, @green=-34.0, @blue=-68.0, @gray=170.0)", 30, true])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["...Marcellus was back all of a sudden.\nRight after we had just buried the guy who was supposed to be dead."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["We had no clue what was going on.\nHe wasn't an imposter, that was definitely Marcellus in the flesh."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["In the end...\nWe decided to act like Marcellus had never died."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["If that really were the case, no one should be buried in this grave... But we were too scared to check and make sure."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["If the grave were dug up and Marcellus' corpse was found... Then who the hell was the guy that just showed up afterwards?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["That was how our journey ended.\nWas this Marcellus a different person?\n...I've always carried those doubts."])
    ShowText([""])
    FadeoutScreen([])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, false])
    ChangeTransparency([1])
    ChangeMapDisplay([1])
    TransferPlayer([0, 315, 16, 11, 2, 2])
    Wait([120])
    ControlSwitches([31, 31, 0])
    ControlSwitches([32, 32, 0])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])
